Operation Wolf Arcade Game For Sale
Operation Wolf Arcade Game. The Operation Wolf arcade game is a shooting game, originally released by Taito in 1987. And, Operation Wolf is now available for our customers at Vintage Arcade Superstore. The game is played in six stages, advancing after each successful stage completion. The Operation Wolf coin-operated Videogame by Taito (circa 1987), and it's history and background, photos, repair help, manuals, for sale and wanted lists, and census survey is brought to you by The International Arcade Museum at the Museum fo the Game. Operation Wolf on the Arcade. Published by Taito. Developed by Taito. Released in 1987. Download game manual. Play Game music. TV Commercial. View video of game. Screenshot of game. Title screen.

Description of Operation Wolf ROM - MAMEIf you are into multiplayer FPS games like me, you probably know that it takes either a lot of practice or a lot of actual game-time invested in the game to be at least fairly good. But from my own personal experience I’ve found, that some of the retro arcade rail-shooters can quite effectively double as ‘target practice’ programs, and Operation Wolf is certainly one of those games I’d recommend for such purposes, for—to begin with—it is an excellent shooter in its own right, especially when you consider its age.You see, there are rail shooters and there are rail shooters, the real ones. Some games (Aliens, Terminator, anyone?) are basically designed merely as coin-eating walls made of hitboxes—aim? Just hold the trigger and move the gun around the screen. Now, you won’t see that in Operation Wolf. Operation Wolf actually forces you to take the gun controller and actually aim.And, well, yes—it makes it somewhat easier (I’ve finished the first playthrough with like three coins on default difficulty and with mouse as a pointer), but let’s face it, throwing on hordes of enemies you can’t possibly kill at you isn’t completely fair, or is it?
So how about just giving Operation Wolf a break?Now, what is this Operation Wolf all about anyway, you ask. Well, that’s rather straightforward. You’re a member of (presumably American) special forces, and your task is to retrieve intel on a POW camp located in an unnamed country in South america, and to rescue the prisoners held captive in there. The enemies (keep in mind that the game was released in the golden days of the ‘US War on Drugs’) are some kind paramilitary commie/narco-baron hybrids. And if you have a strong sentiment against anything even remotely related to communism, like me, shooting all those bearded Fidel Castro look-a-like clones will be a real breeze, take my word on that.The game is split into six ‘levels’, each comprising of a specific task like ‘disrupting the enemy communication systems’ or ‘gathering intel’. In each level you’ll encounter various kinds of enemies and you have to, well, shoot them as fast as you can. Which is kind of complicated by the fact that you have only a limited ammo supply and limited health points.
But don’t worry you can pick-up new magazines, grenades and health-restoring drinks as you play by shooting crates, coconuts and various animals like pigs or toucans, that every now and then appear on the screen (and yes, I can imagine the PETA people going all over the wall now).Now, speaking of health points: plan ahead and prioritize, shoot the toughest enemies first to minimize the damage taken. You only have one life in Operation Wolf, so once the health bar is empty, you’re done, unless you pop-in another coin and hit continue (now that’s not a problem in an emulator, but it can sure ruin a purist’s day).Controls-wise, Operation Wolf is your typical swivel-mount rail-shooter. Now, what is that, you ask? Well, it’s almost the same thing as your ‘typical light-gun rail shooter’, except you don’t control it with a high-tech, photo-transistor based gadget, but with a simple UZI prop mounted to a bunch of potentiometers in front of the screen instead. The UZI style controller was equipped with a kick-back force feedback system, electric trigger switch and and a single button on the original cabinet.
Operation Wolf is a marvel of an arcade game; for what can be done with shooting in 2D, sidescroller style, and add to that on rail gameplay, where all you actually do is point your cursor and shoot, I feel that Operation Wolf is both a classic, and a top game, almost undefeated at what it does, at its specific recipe. Surely, later on rail shooters took to emulating 3D shooters, or 3D action games; were as well in a little class of their own, though, I feel that Operation Wolf could easily take it down, at least in terms of variation, versatility, amount of scenarios that could be created and the sheer hook value. The gameplay, as I said is so simple. Your screen scrolls, generally from left to right (or right to left, depending on how you look at it, what your point of reference is!) and you control a reticule on screen. There are soldiers shooting at you, helicopters, there are missiles heading your way, the works! Basically you're Rambo and everyone wants your ass, but you're a tough badass, and you'll eventually get them all.
So, your moment to moment thinking is: whom do I shoot first? Whom do I target, and then what is my next target and so on. So, you're always on the edge, which is why this game is so pulling, so in your face. Play it, it's a great on railer still! Operation Wolf is a DOS port of the arcade classic of the same name.
Developed by and ported over by Taito, this game is one of the greatest arcade ports. Unlike other ports, Operation Wolf has not dropped any of its features from the arcade. For those of you who haven't played any of the versions, here a quick overview: there are six levels full of enemy units and it's your job to clear out the areas before you die. There are some civilians thrown in the game, so do be careful not to shoot them.
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Operation Wolf Arcade Game For Sale Amazon

Once you completed all six levels, the game starts over again and end when you lost all of your lifes. What makes the game even more challenging is that you don't have unlimited ammo. Once you used your last bullet, you can be considered dead because there is no other way to replenish your ammo.
The game isn't easy for the screen is literally filled with enemy units and it's almost impossible to complete one stage without taking any hits.