Morrowind Failed To Load Snowflake Meshes
Then repeat this process with the Bloodmoon CD. If that still doesn't work, then as a last resort you can copy and paste the Data Files folders from the Tribunal and Bloodmoon CDs to the installed Morrowind folder on your hard drive. By default, the game gets its art files from the installed BSA files.
So we seem to have a regression that I discovered when trying out a new nightly build. This is in no way visible when playing in Morrowind, but when playing the Example Suite, you get this view:No buildings are visible. Just the sky and the grey under it. I thought that perhaps it was something I did in the progress of development, so I disabled the ExampleSuite.omwaddon and land.esp. However with only OpenMW-Template.omwgame loaded I still only see the sky and grey under it. Since I felt that it was water-related, I turned on the water shader and got this:While it looks pretty, this isn't the sort of water I expected to see.
Morrowind Snowflake Mesh Error
Buildings and land of course are still missing when I load in land.esp and ExampleSuite.esp. I can walk around despite not seeing any land. I know this by looking at the minimap and the fact that I haven't animated swimming.
When I walk against a building in the minimap I am stopped by its collision, so surely they are still there, but not rendered.The console doesn't seem to give any relevant information. Code: Loading config file: C:UsersveikoDocumentsMy GamesOpenMW/openmw.cfg. Done.Loading config file:./openmw.cfg. Things are rendering! If I go into 3rd person, the camera shows me all of the things that I'm supposed to see. However 1st person camera just stays at some watery place with the visuals I've shown before.
I checked and the water is the same with both the nightly OpenMW build and the previous one I used.I guess what happened is that I previously included the Head bodypart and that's where the 1st person camera was placed by the engine. However the 1st person camera placement has been recently changed to something else and that's why my 1st person is away floating somewhere in water? So the question is: how is my 1st person perspective determined now?Discussion in here.